Stephen Lee - Gameplay Programmer
Games

Spectral: A Ghost's Adventure
Spectral is a 3rd-person platformer set in the afterlife. Built with C#
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Software used:
Unity, Krita
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See the itch.io page below for asset credits.
All coding and the double-jump power up's sprite was done by me.
Xeo Saves the Galaxy
Xeo Saves the Galaxy is a third-person action flying game with an intentionally challenging control scheme.
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Software used:
Unity, Bolt, Maya, Piskel, Sfxr.
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Everything was done by me.
Maze Game - First Encounter
Maze Game is a digital-themed unfolding game that uses both top-down and first-person perspectives. Built with C#
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Software used:
Unity, Maya, Photoshop, Sfxr, Bfxr, and piskel.
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Everything is now done by me.
Thelkesha Adventures:
Avenkel Insurrection
A very short RPG demo in a western setting. Built with C#.
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Software used:
Unity, Maya, Photoshop, Piskel
Credits:
The music was found on https://www.chosic.com/free-music/all/.
All models, characters, and 90% of the code was done by me.
See the itch.io embedded page below for full credits.